Esports has a global audience of about 500 million people. Because of that, many Universities in the world are creating their own esports teams. In general, gaming requires some equipment
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We’re living through truly unprecedented times. At the start of 2020, hardly anyone could have been prepared for the way that coronavirus and Covid-19 would impact the entire world. Within
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In the age of TikTok, instant messaging, and video calling, many of us have taken our conversations with others online. Over the years, many of us have embraced technology and
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Before you start working on creating and launching your eLearning course, a number of questions may cross your mind. Is this the right way to start? Will this new technique